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path: root/Software/Visual_Studio/Tango.SharedUI/Controls/SpannedUniformGrid.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;

namespace Tango.SharedUI.Controls
{
    public class SpannedUniformGrid : Grid
    {
        public SpannedUniformGrid()
        {
            this.Loaded += (_, __) => InvalidateGrid();
        }

        private void InvalidateGrid()
        {
            ColumnDefinitions.Clear();

            int count = 0;

            foreach (var item in Children.OfType<UIElement>())
            {
                count++;
                int span = Grid.GetColumnSpan(item);

                if (span > 1)
                {
                    count += span;
                }

                Grid.SetColumn(item, count - 1);
            }

            for (int i = 0; i < count; i++)
            {
                ColumnDefinitions.Add(new ColumnDefinition() { Width = new GridLength(1, GridUnitType.Star) });
            }
        }
    }
}
ss="w"> WinderConfigurations = new List<HardwareWinder>(); foreach (var winderType in BL.ObservablesStaticCollections.Instance.HardwareWinderTypes) { WinderConfigurations.Add(new HardwareWinder() { HardwareWinderType = winderType }); } } private HardwareWinderType _hardwareWinderType; /// <summary> /// Gets or sets the type of the hardware winder. /// </summary> [XmlIgnore] public HardwareWinderType HardwareWinderType { get { return _hardwareWinderType; } set { _hardwareWinderType = value; RaisePropertyChangedAuto(); TechName = _hardwareWinderType != null ? _hardwareWinderType.Description : null; ItemGuid = value != null ? value.Guid : null; if (_hardwareWinderType != null) { HardwareWinder = WinderConfigurations.SingleOrDefault(x => x.HardwareWinderType == _hardwareWinderType); } } } private HardwareWinder _hardwareWinder; /// <summary> /// Gets or sets the hardware winder. /// </summary> [XmlIgnore] public HardwareWinder HardwareWinder { get { return _hardwareWinder; } set { _hardwareWinder = value; RaisePropertyChangedAuto(); } } /// <summary> /// Initializes a new instance of the <see cref="WinderItem"/> class. /// </summary> public WinderItem() : base() { Name = "Winder"; Description = "Winder Controller"; Image = ResourceHelper.GetImageFromResources("Images/winder-small.png"); Color = Colors.White; HardwareWinder = new HardwareWinder(); } /// <summary> /// Initializes a new instance of the <see cref="WinderItem"/> class. /// </summary> /// <param name="winderType">Type of the winder.</param> public WinderItem(HardwareWinderType winderType) : this() { HardwareWinderType = winderType; } /// <summary> /// Clones this instance. /// </summary> /// <returns></returns> public override TechItem Clone() { WinderItem cloned = base.Clone() as WinderItem; cloned.HardwareWinderType = HardwareWinderType; return cloned; } } }