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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Tango.SystemInfo
{
    public class SystemObjectsCollection
    {
        public String Name { get; set; }

        public List<SystemObject> Objects { get; set; }

        public SystemObjectsCollection()
        {
            Objects = new List<SystemObject>();
        }

        public override string ToString()
        {
            String str = String.Empty;

            str += Name + "\n\n";

            if (Objects != null)
            {
                foreach (var obj in Objects)
                {
                    str += obj.ToString();
                    str += "\n";
                }
            }

            str += "\n";

            return str;
        }

        public static List<SystemObjectsCollection> Create()
        {
            List<SystemObjectsCollection> list = new List<SystemObjectsCollection>();

            Connection wmiConnection = new Connection();

            SystemObjectsCollection os = new SystemObjectsCollection() { Name = "Operation System" };
            Win32_OperatingSystem osConnection = new Win32_OperatingSystem(wmiConnection);
            os.Objects = osConnection.GetHardwareInfoList().ToList();
            list.Add(os);

            SystemObjectsCollection board = new SystemObjectsCollection() { Name = "Board" };
            Win32_BaseBoard boardConnection = new Win32_BaseBoard(wmiConnection);
            board.Objects = boardConnection.GetHardwareInfoList().ToList();
            list.Add(board);

            SystemObjectsCollection bios = new SystemObjectsCollection() { Name = "BIOS" };
            Win32_BIOS biosConnection = new Win32_BIOS(wmiConnection);
            bios.Objects = biosConnection.GetHardwareInfoList().ToList();
            list.Add(bios);

            SystemObjectsCollection processor = new SystemObjectsCollection() { Name = "Processor" };
            Win32_Processor processorConnection = new Win32_Processor(wmiConnection);
            processor.Objects = processorConnection.GetHardwareInfoList().ToList();
            list.Add(processor);

            SystemObjectsCollection memory = new SystemObjectsCollection() { Name = "Memory" };
            Win32_PhysicalMemory memoryConnection = new Win32_PhysicalMemory(wmiConnection);
            memory.Objects = memoryConnection.GetHardwareInfoList().ToList();
            list.Add(memory);

            SystemObjectsCollection video = new SystemObjectsCollection() { Name = "Video Controller" };
            Win32_VideoController videoConnection = new Win32_VideoController(wmiConnection);
            video.Objects = videoConnection.GetHardwareInfoList().ToList();
            list.Add(video);

            SystemObjectsCollection disk = new SystemObjectsCollection() { Name = "Disk Drives" };
            Win32_DiskDrive diskConnection = new Win32_DiskDrive(wmiConnection);
            disk.Objects = diskConnection.GetHardwareInfoList().ToList();
            list.Add(disk);

            SystemObjectsCollection network = new SystemObjectsCollection() { Name = "Network" };
            Win32_NetworkAdapter networkConnection = new Win32_NetworkAdapter(wmiConnection);
            network.Objects = networkConnection.GetHardwareInfoList().ToList();
            list.Add(network);

            SystemObjectsCollection sound = new SystemObjectsCollection() { Name = "Sound" };
            Win32_SoundDevice soundConnection = new Win32_SoundDevice(wmiConnection);
            sound.Objects = soundConnection.GetHardwareInfoList().ToList();
            list.Add(sound);

            SystemObjectsCollection serial = new SystemObjectsCollection() { Name = "Serial Ports" };
            Win32_SerialPort serialConnection = new Win32_SerialPort(wmiConnection);
            serial.Objects = serialConnection.GetHardwareInfoList().ToList();
            list.Add(serial);

            SystemObjectsCollection fan = new SystemObjectsCollection() { Name = "Fan" };
            Win32_Fan fanConnection = new Win32_Fan(wmiConnection);
            fan.Objects = fanConnection.GetHardwareInfoList().ToList();
            list.Add(fan);

            SystemObjectsCollection temp = new SystemObjectsCollection() { Name = "Temperature" };
            Win32_TemperatureProbe tempConnection = new Win32_TemperatureProbe(wmiConnection);
            temp.Objects = tempConnection.GetHardwareInfoList().ToList();
            list.Add(temp);

            SystemObjectsCollection power = new SystemObjectsCollection() { Name = "Power Supply" };
            Win32_UninterruptiblePowerSupply powerConnection = new Win32_UninterruptiblePowerSupply(wmiConnection);
            power.Objects = powerConnection.GetHardwareInfoList().ToList();
            list.Add(power);

            SystemObjectsCollection voltage = new SystemObjectsCollection() { Name = "Voltage" };
            Win32_VoltageProbe voltageConnection = new Win32_VoltageProbe(wmiConnection);
            voltage.Objects = voltageConnection.GetHardwareInfoList().ToList();
            list.Add(voltage);

            return list;
        }
    }
}