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using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Sockets;
using System.Reactive;
using System.Reactive.Concurrency;
using System.Reactive.Disposables;
using System.Reactive.Linq;
using System.Reactive.Subjects;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Tango.Logging;

namespace Tango.Transport.Adapters
{
    /// <summary>
    /// Represents an <see cref="ITransportAdapter"/> which communicates over TCP/IP.
    /// </summary>
    /// <seealso cref="Tango.Transport.TransportAdapterBase" />
    public class TcpTransportAdapter : TransportAdapterBase
    {
        private TcpClient _socket;
        private Thread _pullThread;
        private bool _initializedFromConstructor;
        private byte[] _size_buffer;

        #region Properties

        /// <summary>
        /// Gets or sets the TCP listener port.
        /// </summary>
        public int Port { get; set; }

        #endregion

        #region Constructors

        /// <summary>
        /// Initializes a new instance of the <see cref="TcpTransportAdapter"/> class.
        /// </summary>
        public TcpTransportAdapter()
        {
            Address = "127.0.0.1";
            Port = 9999;
        }

        /// <summary>
        /// Initializes a new instance of the <see cref="TcpTransportAdapter"/> class.
        /// </summary>
        /// <param name="address">The address.</param>
        /// <param name="port">The port.</param>
        public TcpTransportAdapter(String address, int port) : this()
        {
            Address = address;
            Port = port;
        }

        /// <summary>
        /// Initializes a new instance of the <see cref="TcpTransportAdapter"/> class.
        /// </summary>
        /// <param name="socket">The socket.</param>
        public TcpTransportAdapter(TcpClient socket) : this()
        {
            _initializedFromConstructor = true;
            _socket = socket;
            Address = socket.GetIPAddress().ToStringSafe();
            SetSocketProperties();
        }

        #endregion

        #region Public Methods

        /// <summary>
        /// Connects the transport component.
        /// </summary>
        /// <returns></returns>
        public override Task Connect()
        {
            ThrowIfDisposed();

            return Task.Factory.StartNew(() =>
            {
                try
                {
                    if (State != TransportComponentState.Connected)
                    {
                        if (!_initializedFromConstructor)
                        {
                            _socket = new TcpClient(Address, Port);
                            SetSocketProperties();
                        }

                        State = TransportComponentState.Connected;
                        _pullThread = new Thread(PullThreadMethod);
                        _pullThread.IsBackground = true;
                        _pullThread.Start();
                        LogManager.Log("TCP adapter Connected...");
                    }
                }
                catch (Exception ex)
                {
                    throw LogManager.Log(ex, "Could not connect the TCP adapter.");
                }
            });
        }

        /// <summary>
        /// Disconnects the transport component.
        /// </summary>
        /// <returns></returns>
        public override Task Disconnect()
        {
            return Task.Factory.StartNew((Action)(() =>
            {
                try
                {
                    if (State == TransportComponentState.Connected)
                    {
                        State = TransportComponentState.Disconnected;
                        _socket.Close();
                        LogManager.Log("TCP adapter disconnected.");
                    }
                }
                catch (Exception ex)
                {
                    LogManager.Log(ex, "Could not disconnect the TCP adapter.");
                }
            }));
        }

        /// <summary>
        /// Writes the specified data to the stream.
        /// </summary>
        /// <param name="data">The data.</param>
        public override void Write(byte[] data)
        {
            ThrowIfDisposed();

            try
            {
                data = PostProcessBuffer(data);
                _socket.GetStream().Write(data, 0, data.Length);
            }
            catch (Exception ex)
            {
                OnFailed(LogManager.Log(ex));
            }
        }

        #endregion

        #region Pull Thread

        private void PullThreadMethod()
        {
            try
            {
                if (State == TransportComponentState.Connected)
                {
                    _size_buffer = new byte[4];
                    _socket.GetStream().BeginRead(_size_buffer, 0, _size_buffer.Length, EndReading, _socket.GetStream());
                }
            }
            catch (Exception ex)
            {
                OnFailed(ex);
            }
        }

        private void EndReading(IAsyncResult ar)
        {
            try
            {
                if (State == TransportComponentState.Connected)
                {
                    _socket.GetStream().EndRead(ar);

                    int expectedSize = BitConverter.ToInt32(_size_buffer, 0);

                    if (expectedSize > 0)
                    {
                        byte[] data = new byte[expectedSize];
                        int read = 0;

                        while (read < expectedSize)
                        {
                            read += _socket.GetStream().Read(data, read, Math.Min(_socket.Available, expectedSize - read));

                            if (State != TransportComponentState.Connected)
                            {
                                break;
                            }
                        }

                        OnDataAvailable(data);
                    }
                    else
                    {
                        Thread.Sleep(2000);
                    }

                    PullThreadMethod();
                }
            }
            catch (Exception ex)
            {
                OnFailed(ex);
            }
        }

        #endregion

        #region Private Methods

        private void SetSocketProperties()
        {
            _socket.SendBufferSize = MAX_BUFFER_SIZE;
            _socket.ReceiveBufferSize = MAX_BUFFER_SIZE;
        }

        #endregion
    }
}