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namespace Tango.Video.DirectCapture
{
using System;
using System.ComponentModel;
using System.Text;
using System.Windows;
using System.Windows.Media;
using System.Windows.Media.Effects;
public class DisplaySettingEffect : ShaderEffect
{
public static readonly DependencyProperty BrightnessLevelProperty = DependencyProperty.Register("BrightnessLevel", typeof(double), typeof(DisplaySettingEffect), new UIPropertyMetadata(1.0, ShaderEffect.PixelShaderConstantCallback(1)));
public static readonly DependencyProperty ContrastLevelProperty = DependencyProperty.Register("ContrastLevel", typeof(double), typeof(DisplaySettingEffect), new UIPropertyMetadata(1.0, ShaderEffect.PixelShaderConstantCallback(0)));
public static readonly DependencyProperty Input1Property = ShaderEffect.RegisterPixelShaderSamplerProperty("Input1", typeof(DisplaySettingEffect), 0);
public static readonly DependencyProperty SaturationLevelProperty = DependencyProperty.Register("SaturationLevel", typeof(double), typeof(DisplaySettingEffect), new UIPropertyMetadata(1.0, ShaderEffect.PixelShaderConstantCallback(2)));
/// <summary>
/// Initializes a new instance of the <see cref="DisplaySettingEffect"/> class.
/// </summary>
public DisplaySettingEffect()
: base()
{
PixelShader pixelShader = new PixelShader();
pixelShader.UriSource = new Uri("pack://application:,,,/Twine.Video;component/DisplaySettingEffect.ps", UriKind.RelativeOrAbsolute);
this.PixelShader = pixelShader;
this.UpdateShaderValue(Input1Property);
this.UpdateShaderValue(ContrastLevelProperty);
this.UpdateShaderValue(Input1Property);
this.UpdateShaderValue(BrightnessLevelProperty);
this.UpdateShaderValue(Input1Property);
this.UpdateShaderValue(SaturationLevelProperty);
}
/// <summary>
/// Gets or sets the brightness level.
/// </summary>
public double BrightnessLevel
{
get
{
return (double)base.GetValue(BrightnessLevelProperty);
}
set
{
base.SetValue(BrightnessLevelProperty, value);
}
}
/// <summary>
/// Gets or sets the contrast level.
/// </summary>
public double ContrastLevel
{
get
{
return (double)base.GetValue(ContrastLevelProperty);
}
set
{
base.SetValue(ContrastLevelProperty, value);
}
}
/// <summary>
/// Gets or sets the saturation level.
/// </summary>
public double SaturationLevel
{
get
{
return (double)base.GetValue(SaturationLevelProperty);
}
set
{
base.SetValue(SaturationLevelProperty, value);
}
}
/// <summary>
/// Gets or sets the input.
/// </summary>
[Browsable(false)]
public Brush Input1
{
get
{
return (Brush)base.GetValue(Input1Property);
}
set
{
base.SetValue(Input1Property, value);
}
}
}
}
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