using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Tango.PPC.Browser.Attributes
{
public class BoundObjectAttribute : Attribute
{
public String Name { get; set; }
public String ScriptFile { get; set; }
public BoundObjectAttribute(String name<using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Tango.BL.Entities;
using Tango.Integration.Operation;
using Tango.Logging;
using Tango.PMR.Printing;
namespace Tango.JobProgressTester.UI
{
public class JobHandler2 : JobHandler
{
public JobHandler2(Action cancelAction, Job job, JobTicket jobTicket, ProcessParametersTable processParameters, JobHandlerModes mode)
: base(cancelAction, job, jobTicket, processParameters, mode)
{
}
protected override void InvalidateJobProgress(JobStatus s)
{
JobStatus = s;
if (_last_progress != s.Progress)
{
if (s.Progress <= PROGRESS_REPORT_RANGE_METERS || s.Progress >= Status.TotalProgress - PROGRESS_REPORT_RANGE_METERS)
{
LogManager.Log($"Updating job progress {s.Progress}/{Status.TotalProgress}...");
}
else if (!loggedContinueMessage)
{
loggedContinueMessage = true;
LogManager.Log($"Progress logging will continue {PROGRESS_REPORT_RANGE_METERS} meters before completion...");
}
}
if (s.Progress < 0)
{
LogManager.Log($"Invalid job progress received '{s.Progress}'.", LogCategory.Error);
return;
}
if (s.Progress > Status.TotalProgress)
{
LogManager.Log($"Invalid job progress received '{s.Progress}' while total progress is '{Status.TotalProgress}'.", LogCategory.Error);
return;
}
if (s.Progress < _last_progress)
{
LogManager.Log($"Invalid job progress received '{s.Progress}' while last progress was '{_last_progress}'.");
}
_last_progress = s.Progress;
List<Segment> unit_segments = new List<Segment>();
Status.Progress = s.Progress;
Status.RemainingTime = Status.TotalTime - Job.TranslateProgressToTime(Status.Progress, ProcessParameters);
Status.RemainingProgress = Status.TotalProgress - Status.Progress;
if (s.Progress < Status.SettingUpTotalProgress || Status.SettingUpProgress < Status.SettingUpTotalProgress)
{
Status.SettingUpProgress = Math.Min(s.Progress, this.Status.SettingUpTotalProgress);
Status.IsSettingUp = true;
}
if (s.Progress >= Status.SettingUpTotalProgress)
{
if (Status.IsSettingUp && Status.Progress > 0)
{
Status.IsSettingUp = false;
}
Status.ProgressMinusSettingUp = s.Progress - this.Status.SettingUpTotalProgress;
}
int units = (int)Math.Max(Job.NumberOfUnits, 1);
if (s.Progress < Job.LengthIncludingNumberOfUnits || _mode == JobHandlerModes.SettingUp)
{
Status.ProgressWithoutFinalization = s.Progress;
unit_segments = _effectiveSegments.ToList();
Status.CurrentUnitProgress = 0.0;
double previousUnitsLengthWithoutThis = 0.0;
for (int index = 0; index < units; ++index)
{
Status.CurrentUnit = index;
double unitLength = !Job.EnableInterSegment || index >= units - 1 ? Job.Length : Job.Length + Job.InterSegmentLength;
if (_mode == JobHandlerModes.Finalization)
{
if (s.Progress < unitLength + previousUnitsLengthWithoutThis)
{
Status.CurrentUnitProgress = s.Progress - previousUnitsLengthWithoutThis;
break;
}
}
else if (s.Progress <= previousUnitsLengthWithoutThis + unitLength + Status.SettingUpProgress)
{
if (!Status.IsSettingUp)
{
Status.CurrentUnitProgress = s.Progress - previousUnitsLengthWithoutThis - this.Status.SettingUpProgress;
break;
}
break;
}
previousUnitsLengthWithoutThis += unitLength;
}
Status.RemainingUnits = this.Job.NumberOfUnits - this.Status.CurrentUnit;
if (Job.EnableInterSegment && Job.NumberOfUnits > 1 && Status.RemainingUnits > 1)
{
unit_segments.Add(Job.CreateInterSegment(Job.InterSegmentLength));
}
if (unit_segments.Count != Status.CurrentUnitSegments.Count)
{
Status.CurrentUnitSegments = unit_segments;
}
Status.CurrentUnitTotalProgress = Status.RemainingUnits > 1 && Job.EnableInterSegment ? Job.Length + (Job.InterSegmentLength) : Job.Length;
if (s.Message != _lastStatusMessage && s.Message != String.Empty)
{
Status.Message = s.Message;
}
else
{
Status.Message = null;
}
_lastStatusMessage = s.Message;
RaiseStatusChanged();
//Segments Completion
if (Status.CurrentUnit > _last_unit)
{
foreach (var segment in Status.CurrentUnitSegments)
{
segment.Started = false;
segment.Completed = false;
}
if (Job.NumberOfUnits > 1)
{
RaiseUnitCompleted(_last_unit);
}
}
_last_unit = Status.CurrentUnit;
for (int i = 0; i < Status.CurrentUnitSegments.Count; i++)
{
Segment segment = Status.CurrentUnitSegments[i];
double previousSegmentsLengthWithThis = Status.CurrentUnitSegments.Take(i + 1).Sum(x => x.LengthWithFactor);
TimeSpan segmentsDuration = Job.TranslateProgressToTime(previousSegmentsLengthWithThis, ProcessParameters);
TimeSpan segmentRemainingTime = segmentsDuration - Job.TranslateProgressToTime(Status.CurrentUnitProgress, ProcessParameters);
if (i == 0 && Status.CurrentUnitProgress > 0)
{
if (!segment.Started)
{
segment.Started = true;
RaiseSegmentStarted(segment);
}
}
if (Status.CurrentUnitProgress >= previousSegmentsLengthWithThis)
{
if (!segment.Completed)
{
segment.Completed = true;
RaiseSegmentCompleted(segment);
}
if (i < Status.CurrentUnitSegments.Count - 1)
{
if (!Status.CurrentUnitSegments[i + 1].Started)
{
Status.CurrentUnitSegments[i + 1].Started = true;
RaiseSegmentStarted(Status.CurrentUnitSegments[i + 1]);
}
}
}
if (segment.Started && !segment.Completed)
{
segment.RemainingTime = segmentRemainingTime;
}
}
//Set Segment Completion for All Segments List
for (int i = 0; i < Status.Segments.Count; i++)
{
Segment segment = Status.Segments[i];
double previousSegmentsLengthWithThis = Status.Segments.Take(i + 1).Sum(x => x.LengthWithFactor);
TimeSpan segmentsDuration = Job.TranslateProgressToTime(previousSegmentsLengthWithThis, ProcessParameters);
TimeSpan segmentRemainingTime = segmentsDuration - Job.TranslateProgressToTime(Status.Progress, ProcessParameters);
segment.Progress = Math.Min(Math.Max((previousSegmentsLengthWithThis - segment.Length - Status.Progress) * -1, 0), segment.Length);
if (i == 0 && Status.Progress > 0)
{
if (!segment.Started)
{
segment.Started = true;
Status.CurrentSegment = segment;
}
}
if (Status.Progress >= previousSegmentsLengthWithThis)
{
if (!segment.Completed)
{
segment.Completed = true;
}
if (i < Status.Segments.Count - 1)
{
if (!Status.Segments[i + 1].Started)
{
Status.Segments[i + 1].Started = true;
Status.CurrentSegment = Status.Segments[i + 1];
}
}
}
if (segment.Started && !segment.Completed)
{
segment.RemainingTime = segmentRemainingTime;
}
}
}
else
{
//Finalizing
if (!_finalizing)
{
_finalizing = true;
Status.IsFinalizing = true;
var last_Segment = _effectiveSegments.Last().Clone();
last_Segment.Length = ProcessParameters.DryerBufferLengthMeters;
Status.CurrentUnitSegments = new List<Segment> { last_Segment };
Status.CurrentUnitTotalProgress = last_Segment.Length;
Status.CurrentUnitProgress = 0;
Status.ProgressWithoutFinalization = Status.TotalProgressWithoutFinalization;
RaiseFinalizing();
}
Status.CurrentUnitProgress = s.Progress - Job.LengthIncludingNumberOfUnits;
Status.FinalizingProgress = s.Progress - Status.TotalProgressWithoutFinalization;
}
}
}
}