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<?xml version="1.0"?>

<!-- For more information on using Web.config transformation visit https://go.microsoft.com/fwlink/?LinkId=301874 -->

<configuration xmlns:xdt="http://schemas.microsoft.com/XML-Document-Transform">
  <!--
    In the example below, the "SetAttributes" transform will change the value of
    "connectionString" to use "ReleaseSQLServer" only when the "Match" locator
    finds an attribute "name" that has a value of "MyDB".

    <connectionStrings>
      <add name="MyDB"
        connectionString="Data Source=ReleaseSQLServer;Initial Catalog=MyReleaseDB;Integrated Security=True"
        xdt:Transform="SetAttributes" xdt:Locator="Match(name)"/>
    </connectionStrings>
  -->
  <system.web>
    <!--
      In the example below, the "Replace" transform will replace the entire
      <customErrors> section of your Web.config file.
      Note that because there is only one customErrors section under the
      <system.web> node, there is no need to use the "xdt:Locator" attribute.

      <customErrors defaultRedirect="GenericError.htm"
        mode="RemoteOnly" xdt:Transform="Replace">
        <error statusCode="500" redirect="InternalError.htm"/>
      </customErrors>
    -->
  </system.web>
</configuration>
ht: bold } /* Name.Function.Magic */ .highlight .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Media;
using System.Xml.Serialization;
using Tango.SharedUI.Helpers;

namespace Tango.MachineStudio.Technician.TechItems
{
    /// <summary>
    /// Represents a thread motion controller item.
    /// </summary>
    /// <seealso cref="Tango.MachineStudio.Technician.TechItems.TechItem" />
    [TechItem(9)]
    public class ThreadMotionItem : TechItem
    {
        /// <summary>
        /// Occurs when the user has pressed/released on of the item actions.
        /// </summary>
        public event EventHandler<MotorActionType> ActionExecuted;

        private double _speed;
        /// <summary>
        /// Gets or sets the motor speed.
        /// </summary>
        public double Speed
        {
            get { return _speed; }
            set { _speed = value; RaisePropertyChangedAuto(); }
        }

        /// <summary>
        /// Initializes a new instance of the <see cref="ThreadMotionItem"/> class.
        /// </summary>
        public ThreadMotionItem() : base()
        {
            Name = "Thread Motion";
            Description = "Thread Motion Controller";
            Image = ResourceHelper.GetImageFromResources("Images/thread.png");
            TechName = Name;
            Color = Colors.White;
        }

        /// <summary>
        /// Initializes a new instance of the <see cref="ThreadMotionItem"/> class.
        /// </summary>
        /// <param name="dummyConstructor">Does not matter.</param>
        public ThreadMotionItem(object dummyConstructor) : this()
        {

        }

        /// <summary>
        /// Clones this instance.
        /// </summary>
        /// <returns></returns>
        public override TechItem Clone()
        {
            ThreadMotionItem cloned = base.Clone() as ThreadMotionItem;
            cloned.Speed = Speed;
            return cloned;
        }

        /// <summary>
        /// Raises the <see cref="ActionExecuted"/> event with the specified action.
        /// </summary>
        /// <param name="action">The action.</param>
        public void RaiseAction(MotorActionType action)
        {
            ActionExecuted?.Invoke(this, action);
        }
    }
}