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#ifndef BUTTONS_H
#define BUTTONS_H
typedef enum
{
RELEASE = 0,
PRESS //press
} PB_Status;
typedef enum
{
colorOFF = 0,
colorON,
BLINK,
fastBILNK,
BREATHING
} PBcolor;
typedef enum
{
OFFPB = 0, //notCOUNT
COUNTPB ,
SHORTPB ,
LONGPB ,
REPLONGPB //repeat long PB
}PBstat;
typedef enum
{
sttOFF = 0,
sttON,
sttIDLE,
sttDISABLE,
sttENABLE,
sttJOGGING,
sttLONG_JOGGING,
sttRDY,
sttPRELOAD,
sttLOADING,
sttLOADSUCSESS,
sttLOADFAIL
} PBmachineState;
typedef struct Button
{
char bttn_name[10]; //option
PB_Status bttn_status; // 0=RELEASE 1=PRESS
PBstat Action; // enum : offPB,shortPB,longPB,countPB,replongPB
PBcolor color; // enum : off, blue, blink, bithing
PBmachineState state; // enum : sttOFF, sttON, sttDISABLE, sttENABLE, sttIDLE, sttJOGGING
uint32_t count;
}button;
extern button power, jog, load, cart1, cart2, cart3;
uint32_t Buttons_Init(void);
uint32_t Button_load_Init(void);
uint32_t Button_JOG_Init(void);
bool SetPowerMachineState(PBmachineState state);
#endif
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