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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
namespace Tango.FSE.Common.Resolution
{
/// <summary>
/// Represents an application resolution (main window size) provider.
/// </summary>
public interface IResolutionService
{
/// <summary>
/// Occurs when predefined resolution mode has changed.
/// </summary>
event EventHandler<ResolutionMode> ResolutionModeChanged;
/// <summary>
/// Occurs when the resolution/window size has changed.
/// </summary>
event EventHandler<SizeChangedEventArgs> ResolutionChanged;
/// <summary>
/// Gets the current resolution mode.
/// </summary>
ResolutionMode Resolution { get; }
/// <summary>
/// Gets a value indicating whether the current resolution mode is low.
/// </summary>
bool IsLowResolution { get; }
/// <summary>
/// Gets a value indicating whether the current resolution mode is high.
/// </summary>
bool IsHighResolution { get; }
/// <summary>
/// Gets the resolution width.
/// </summary>
double ResolutionWidth { get; }
/// <summary>
/// Gets the resolution height.
/// </summary>
double ResolutionHeight { get; }
/// <summary>
/// Gets or sets a value indicating whether the application is currently scaling it self using a transform.
/// </summary>
bool AdaptiveScalingMode { get; set; }
}
}
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