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path: root/Software/Visual_Studio/MachineStudio/Modules/Tango.MachineStudio.Technician/TechItems/BreakSensorItem.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Media;
using System.Xml.Serialization;
using Tango.BL;
using Tango.BL.Entities;
using Tango.SharedUI.Helpers;

namespace Tango.MachineStudio.Technician.TechItems
{
    /// <summary>
    /// Represents a BreakSensor controller item.
    /// </summary>
    /// <seealso cref="Tango.MachineStudio.Technician.TechItems.TechItem" />
    [TechItem(17, false)]
    public class BreakSensorItem : TechItem
    {
        private static List<HardwareBreakSensor> _BreakSensorConfigurations;
        /// <summary>
        /// Gets or sets the BreakSensor configurations.
        /// </summary>
        public static List<HardwareBreakSensor> BreakSensorConfigurations
        {
            get { return _BreakSensorConfigurations; }
            set { _BreakSensorConfigurations = value; }
        }

        static BreakSensorItem()
        {
            BreakSensorConfigurations = new List<HardwareBreakSensor>();

            foreach (var BreakSensorType in ObservablesStaticCollections.Instance.HardwareBreakSensorTypes)
            {
                BreakSensorConfigurations.Add(new HardwareBreakSensor() { HardwareBreakSensorType = BreakSensorType });
            }
        }

        private HardwareBreakSensorType _hardwareBreakSensorType;
        /// <summary>
        /// Gets or sets the type of the hardware BreakSensor.
        /// </summary>
        [XmlIgnore]
        public HardwareBreakSensorType HardwareBreakSensorType
        {
            get { return _hardwareBreakSensorType; }
            set
            {
                _hardwareBreakSensorType = value; RaisePropertyChangedAuto(); TechName = _hardwareBreakSensorType != null ? _hardwareBreakSensorType.Description : null; ItemGuid = value != null ? value.Guid : null;

                if (_hardwareBreakSensorType != null)
                {
                    HardwareBreakSensor = BreakSensorConfigurations.SingleOrDefault(x => x.HardwareBreakSensorType == _hardwareBreakSensorType);
                }
            }
        }

        private HardwareBreakSensor _hardwareBreakSensor;
        /// <summary>
        /// Gets or sets the hardware BreakSensor.
        /// </summary>
        [XmlIgnore]
        public HardwareBreakSensor HardwareBreakSensor
        {
            get { return _hardwareBreakSensor; }
            set { _hardwareBreakSensor = value; RaisePropertyChangedAuto(); }
        }

        /// <summary>
        /// Initializes a new instance of the <see cref="BreakSensorItem"/> class.
        /// </summary>
        public BreakSensorItem() : base()
        {
            Name = "Break Sensor";
            Description = "Break Sensor Controller";
            Image = ResourceHelper.GetImageFromResources("Images/break.png");
            Color = Colors.White;
            HardwareBreakSensor = new HardwareBreakSensor();
        }

        /// <summary>
        /// Initializes a new instance of the <see cref="BreakSensorItem"/> class.
        /// </summary>
        /// <param name="BreakSensorType">Type of the BreakSensor.</param>
        public BreakSensorItem(HardwareBreakSensorType BreakSensorType) : this()
        {
            HardwareBreakSensorType = BreakSensorType;
        }

        /// <summary>
        /// Clones this instance.
        /// </summary>
        /// <returns></returns>
        public override TechItem Clone()
        {
            BreakSensorItem cloned = base.Clone() as BreakSensorItem;
            cloned.HardwareBreakSensorType = HardwareBreakSensorType;
            return cloned;
        }
    }
}