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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Media;
using System.Xml.Serialization;
using Tango.SharedUI.Helpers;
namespace Tango.MachineStudio.Technician.TechItems
{
/// <summary>
/// Represents a thread motion controller item.
/// </summary>
/// <seealso cref="Tango.MachineStudio.Technician.TechItems.TechItem" />
[TechItem(9, true)]
public class ThreadMotionItem : TechItem
{
/// <summary>
/// Occurs when the user has pressed/released on of the item actions.
/// </summary>
public event EventHandler<MotorActionType> ActionExecuted;
private double _speed;
/// <summary>
/// Gets or sets the motor speed.
/// </summary>
public double Speed
{
get { return _speed; }
set { _speed = value; RaisePropertyChangedAuto(); }
}
/// <summary>
/// Initializes a new instance of the <see cref="ThreadMotionItem"/> class.
/// </summary>
public ThreadMotionItem() : base()
{
Name = "Thread Motion";
Description = "Thread Motion Controller";
Image = ResourceHelper.GetImageFromResources("Images/thread.png");
TechName = Name;
Color = Colors.White;
}
/// <summary>
/// Initializes a new instance of the <see cref="ThreadMotionItem"/> class.
/// </summary>
/// <param name="dummyConstructor">Does not matter.</param>
public ThreadMotionItem(object dummyConstructor) : this()
{
}
/// <summary>
/// Clones this instance.
/// </summary>
/// <returns></returns>
public override TechItem Clone()
{
ThreadMotionItem cloned = base.Clone() as ThreadMotionItem;
cloned.Speed = Speed;
return cloned;
}
/// <summary>
/// Raises the <see cref="ActionExecuted"/> event with the specified action.
/// </summary>
/// <param name="action">The action.</param>
public void RaiseAction(MotorActionType action)
{
ActionExecuted?.Invoke(this, action);
}
}
}
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