blob: fb34c80863eecac447f6c467138a7b41814c0eca (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Media;
using System.Speech.Synthesis;
using System.Text;
using System.Threading.Tasks;
using Tango.Core;
using Tango.Core.Helpers;
namespace Tango.MachineStudio.Common.Speech
{
/// <summary>
/// Represents the default speech provider.
/// </summary>
/// <seealso cref="Tango.Core.ExtendedObject" />
/// <seealso cref="Tango.MachineStudio.Common.Speech.ISpeechProvider" />
public class DefaultSpeechProvider : ExtendedObject, ISpeechProvider
{
private SpeechSynthesizer _speech;
private SoundPlayer _soundPlayer;
private SoundPlayer _soundPlayerErr;
private bool _mute;
/// <summary>
/// Gets or sets a value indicating whether this <see cref="ISpeechProvider" /> is mute.
/// </summary>
public bool Mute
{
get { return _mute; }
set { _mute = value; RaisePropertyChangedAuto(); }
}
/// <summary>
/// Initializes a new instance of the <see cref="DefaultSpeechProvider"/> class.
/// </summary>
public DefaultSpeechProvider()
{
_speech = new SpeechSynthesizer();
_soundPlayer = new SoundPlayer(EmbeddedResourceHelper.GetEmbeddedResourceStream("Tango.MachineStudio.Common.bip.wav"));
_soundPlayerErr = new SoundPlayer(EmbeddedResourceHelper.GetEmbeddedResourceStream("Tango.MachineStudio.Common.error.wav"));
_speech.SelectVoice(_speech.GetInstalledVoices().LastOrDefault(x => x.VoiceInfo.Gender == VoiceGender.Female).VoiceInfo.Name);
}
/// <summary>
/// Speaks the specified text associated with an information sound.
/// </summary>
/// <param name="text">The text.</param>
public void SpeakInfo(string text)
{
if (!Mute)
{
_soundPlayer.Play();
_speech.SpeakAsync(text);
}
}
/// <summary>
/// Speaks the specified text associated with an error sound.
/// </summary>
/// <param name="text">The text.</param>
public void SpeakError(string text)
{
if (!Mute)
{
_soundPlayerErr.Play();
_speech.SpeakAsync(text);
}
}
}
}
|