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path: root/Software/Visual_Studio/SideChains/MaterialDesignInXamlToolkit-master/MahMaterialDragablzMashUp/AnotherCommandImplementation.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Input;

namespace MahMaterialDragablzMashUp
{
    /// <summary>
    /// No WPF project is complete without it's own version of this.
    /// </summary>
    public class AnotherCommandImplementation : ICommand
    {
        private readonly Action<object> _execute;
        private readonly Func<object, bool> _canExecute;

        public AnotherCommandImplementation(Action<object> execute) : this(execute, null)
        {
        }

        public AnotherCommandImplementation(Action<object> execute, Func<object, bool> canExecute)
        {
            if (execute == null) throw new ArgumentNullException(nameof(execute));

            _execute = execute;
            _canExecute = canExecute ?? (x => true);
        }

        public bool CanExecute(object parameter)
        {
            return _canExecute(parameter);
        }

        public void Execute(object parameter)
        {
            _execute(parameter);
        }

        public event EventHandler CanExecuteChanged
        {
            add
            {
                CommandManager.RequerySuggested += value;
            }
            remove
            {
                CommandManager.RequerySuggested -= value;
            }
        }

        public void Refresh()
        {
            CommandManager.InvalidateRequerySuggested();
        }    
    }
}