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using System;
using System.Diagnostics;
using MaterialDesignColors.WpfExample.Domain;
using MaterialDesignThemes.Wpf;
using System.Threading;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls.Primitives;
using System.Windows.Input;
using System.Windows.Media;
namespace MaterialDesignColors.WpfExample
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window {
public static Snackbar Snackbar;
public MainWindow()
{
InitializeComponent();
Task.Factory.StartNew(() =>
{
Thread.Sleep(2500);
}).ContinueWith(t =>
{
//note you can use the message queue from any thread, but just for the demo here we
//need to get the message queue from the snackbar, so need to be on the dispatcher
MainSnackbar.MessageQueue.Enqueue("Welcome to Material Design In XAML Tookit");
}, TaskScheduler.FromCurrentSynchronizationContext());
DataContext = new MainWindowViewModel(MainSnackbar.MessageQueue);
Snackbar = this.MainSnackbar;
}
private void UIElement_OnPreviewMouseLeftButtonUp(object sender, MouseButtonEventArgs e)
{
//until we had a StaysOpen glag to Drawer, this will help with scroll bars
var dependencyObject = Mouse.Captured as DependencyObject;
while (dependencyObject != null)
{
if (dependencyObject is ScrollBar) return;
dependencyObject = VisualTreeHelper.GetParent(dependencyObject);
}
MenuToggleButton.IsChecked = false;
}
private async void MenuPopupButton_OnClick(object sender, RoutedEventArgs e)
{
var sampleMessageDialog = new SampleMessageDialog
{
Message = {Text = ((ButtonBase) sender).Content.ToString()}
};
await DialogHost.Show(sampleMessageDialog, "RootDialog");
}
private void OnCopy(object sender, ExecutedRoutedEventArgs e)
{
if (e.Parameter is string stringValue)
{
try
{
Clipboard.SetDataObject(stringValue);
}
catch (Exception ex)
{
Trace.WriteLine(ex.ToString());
}
}
}
}
}
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