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using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows;
using System.Windows.Threading;
using Notifications.Wpf.Controls;
namespace Notifications.Wpf
{
public class NotificationManager : INotificationManager
{
private readonly Dispatcher _dispatcher;
private static readonly List<NotificationArea> Areas = new List<NotificationArea>();
private static NotificationsOverlayWindow _window;
public NotificationManager(Dispatcher dispatcher = null)
{
if (dispatcher == null)
{
dispatcher = Application.Current?.Dispatcher ?? Dispatcher.CurrentDispatcher;
}
_dispatcher = dispatcher;
}
public void Show(object content, string areaName = "", TimeSpan? expirationTime = null, Action onClick = null,
Action onClose = null)
{
if (!_dispatcher.CheckAccess())
{
_dispatcher.BeginInvoke(
new Action(() => Show(content, areaName, expirationTime, onClick, onClose)));
return;
}
if (expirationTime == null) expirationTime = TimeSpan.FromSeconds(5);
if (areaName == string.Empty && _window == null)
{
var workArea = SystemParameters.WorkArea;
_window = new NotificationsOverlayWindow
{
Left = workArea.Left,
Top = workArea.Top,
Width = workArea.Width,
Height = workArea.Height
};
_window.Show();
}
foreach (var area in Areas.Where(a => a.Name == areaName))
{
area.Show(content, (TimeSpan) expirationTime, onClick, onClose);
}
}
internal static void AddArea(NotificationArea area)
{
Areas.Add(area);
}
}
}
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