blob: 9735a94a86275eba1175fd2793dffcd5e6b6fdb8 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Tango.Editors
{
/// <summary>
/// Represents an undo/redo state provider.
/// </summary>
public interface IUndoRedoStatesProvider
{
/// <summary>
/// Occurs when an Undo/Redo state was executed.
/// </summary>
event EventHandler<UndoRedoStateExecutedEventArgs> StateExecuted;
/// <summary>
/// Gets the undo states.
/// </summary>
Stack<IUndoRedoState> UndoStates { get; }
/// <summary>
/// Gets the redo states.
/// </summary>
Stack<IUndoRedoState> RedoStates { get; }
/// <summary>
/// Gets a value indicating whether this instance can undo.
/// </summary>
bool CanUndo { get; }
/// <summary>
/// Gets a value indicating whether this instance can redo.
/// </summary>
bool CanRedo { get; }
/// <summary>
/// Prepares the state of the undo.
/// </summary>
void PrepareUndoState();
/// <summary>
/// Creates the a new undo/redo state.
/// </summary>
/// <returns></returns>
IUndoRedoState CreateUndoRedoState();
/// <summary>
/// Executes the an undo/redo state.
/// </summary>
/// <param name="state">The state.</param>
void ExecuteState(IUndoRedoState state);
/// <summary>
/// Commits the state created by <see cref="PrepareUndoState"/>.
/// </summary>
void CommitUndoState();
/// <summary>
/// Performs an undo operation.
/// </summary>
void Undo();
/// <summary>
/// Performs a redo operation.
/// </summary>
void Redo();
/// <summary>
/// Resets undo and redo states.
/// </summary>
void Reset();
}
}
|