1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
|
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using Tango.Core.Helpers;
using Tango.Core.IO;
using Tango.Logging;
namespace Tango.Protobuf
{
/// <summary>
/// Represents a protobuf compiler base class.
/// </summary>
/// <seealso cref="Tango.Protobuf.IProtoCompiler" />
public abstract class ProtoCompiler : IProtoCompiler
{
private const String COMPILERS_FOLDER_NAME = "ProtoCompilers"; //Compilers folder name.
protected String _compilersPath; //Compilers folder path.
private LogManager logManager = LogManager.Default;
private int _currentProgress;
private int _totalProgress;
/// <summary>
/// Occurs when the compiler has made some progress.
/// </summary>
public event EventHandler<CompilerProgressEventArgs> CompilationProgress;
/// <summary>
/// Gets the compiler language.
/// </summary>
public abstract CompilerLanguage Language { get; }
/// <summary>
/// Gets the proto imports folders.
/// </summary>
public List<String> ImportsFolders { get; private set; }
/// <summary>
/// Gets a value indicating whether this compiler uses the default folder structure when generating code.
/// </summary>
public virtual bool UsesDefaultStructure { get; }
/// <summary>
/// Initializes a new instance of the <see cref="ProtoCompiler"/> class.
/// </summary>
public ProtoCompiler()
{
ImportsFolders = new List<string>();
_compilersPath = Path.Combine(AssemblyHelper.GetCurrentAssemblyFolder(), COMPILERS_FOLDER_NAME);
}
/// <summary>
/// Compiles the specified .proto message file.
/// </summary>
/// <param name="inputFile">.proto file to compile</param>
/// <returns>
/// A list of compiled results.
/// </returns>
public virtual IEnumerable<CompilerFileResult> CompileFile(string inputFile)
{
logManager.Log("Compiling file " + inputFile);
CompilationProgress?.Invoke(this, new CompilerProgressEventArgs()
{
Current = _currentProgress++,
Total = _totalProgress,
File = inputFile,
});
var tmpPath = TemporaryManager.Default.CreateFolder();
logManager.Log("Temp path: " + tmpPath);
String importsString = "--proto_path \"" + Path.GetDirectoryName(inputFile) + "\" ";
logManager.Log("Added import string: " + importsString);
foreach (var path in ImportsFolders)
{
String importStr = "--proto_path \"" + path + "\" ";
importsString += importStr;
logManager.Log("Added import string: " + importStr);
}
Process p = new Process();
logManager.Log("Compilers folder path: " + _compilersPath);
p.StartInfo.WorkingDirectory = _compilersPath;
String oldCurrentDirectory = Environment.CurrentDirectory;
Environment.CurrentDirectory = _compilersPath;
p.StartInfo.FileName = GetProtoCompilerName();
logManager.Log("Protobuf executable path: " + p.StartInfo.FileName);
p.StartInfo.Arguments = String.Format(
"{0} {1}=\"{2}\" \"{3}\"",
importsString,
GetProtoArguments(),
tmpPath,
inputFile);
logManager.Log("Final arguments:\n" + p.StartInfo.Arguments);
p.StartInfo.CreateNoWindow = true;
p.StartInfo.UseShellExecute = false;
p.StartInfo.WindowStyle = ProcessWindowStyle.Hidden;
p.StartInfo.RedirectStandardError = true;
p.StartInfo.RedirectStandardOutput = true;
logManager.Log("Executing compilation...");
p.Start();
p.WaitForExit(5000);
Environment.CurrentDirectory = oldCurrentDirectory;
String error = p.StandardError.ReadToEnd();
if (!String.IsNullOrWhiteSpace(error))
{
var lines = error.Split(new[] { '\r', '\n' });
throw logManager.Log(new CompilerException() { Issues = lines.Where(x => x.Length > 0).ToList() });
}
List<CompilerFileResult> results = new List<CompilerFileResult>();
foreach (var file in Directory.GetFiles(tmpPath, "*.*", SearchOption.AllDirectories))
{
CompilerFileResult result = new CompilerFileResult(Language, inputFile, Path.GetFileName(file), Path.GetDirectoryName(file).Replace(tmpPath, "").TrimStart('\\', '\\'), File.ReadAllText(file));
results.Add(result);
}
if (tmpPath.Delete())
{
logManager.Log("Removed temp path: " + tmpPath);
}
else
{
logManager.Log("Could not remove temp path: " + tmpPath);
}
logManager.Log(Path.GetFileName(inputFile) + "compiled!");
return results;
}
/// <summary>
/// Compiles the specified .proto message file asynchronously.
/// </summary>
/// <param name="inputFile">.proto file to compile</param>
/// <returns>
/// A list of compiled results.
/// </returns>
public async Task<IEnumerable<CompilerFileResult>> CompileFileAsync(string inputFile)
{
return await new Task<IEnumerable<CompilerFileResult>>(() => { return CompileFile(inputFile); });
}
/// <summary>
/// Compiles all files in the specified folder recursively.
/// </summary>
/// <param name="sourceFolder">The source folder</param>
/// <returns>
/// Compilation result.
/// </returns>
public virtual CompilerFolderResult CompileFolder(string sourceFolder, params String[] includeFolders)
{
_currentProgress = 0;
_totalProgress = Directory.GetFiles(sourceFolder, "*.proto", SearchOption.AllDirectories).Length;
if (!UsesDefaultStructure)
{
logManager.Log("Compiling folder: " + sourceFolder);
ImportsFolders.Clear();
ImportsFolders.AddRange(Directory.GetDirectories(sourceFolder, "*.*", SearchOption.AllDirectories));
var result = CompileFolder(sourceFolder, sourceFolder);
logManager.Log(Path.GetFileName(sourceFolder) + "compiled!");
return OnPostProcessFolderCompilation(result);
}
else
{
return CompileFolderDefault(sourceFolder);
}
}
/// <summary>
/// Compiles all files in the specified folder recursively.
/// </summary>
/// <param name="sourceFolder">The source folder</param>
/// <returns>
/// Compilation result.
/// </returns>
protected virtual CompilerFolderResult CompileFolder(string rootFolder, string sourceFolder)
{
List<ICompilerResult> currentFolderResults = new List<ICompilerResult>();
CompilerFolderResult currentFolder = new CompilerFolderResult(currentFolderResults, Language, sourceFolder, sourceFolder.Replace(rootFolder, ""));
foreach (String file in Directory.GetFiles(sourceFolder, "*.proto"))
{
currentFolderResults.AddRange(CompileFile(file));
}
foreach (string folder in Directory.GetDirectories(sourceFolder))
{
if (Directory.GetFiles(folder, "*.proto").Length > 0)
{
currentFolderResults.Add(CompileFolder(rootFolder, folder));
}
}
return currentFolder;
}
/// <summary>
/// Compiles all files in the specified folder recursively and asynchronously.
/// </summary>
/// <param name="sourceFolder">The source folder</param>
/// <returns>
/// Compilation result.
/// </returns>
public async Task<CompilerFolderResult> CompileFolderAsync(string sourceFolder)
{
return await new Task<CompilerFolderResult>(() => { return CompileFolder(sourceFolder); });
}
/// <summary>
/// Compiles all files in the specified folder recursively using the default structure.
/// </summary>
/// <param name="sourceFolder">The source folder</param>
/// <returns>
/// Compilation result.
/// </returns>
private CompilerFolderResult CompileFolderDefault(string sourceFolder)
{
logManager.Log("Compiling folder: " + sourceFolder);
Dictionary<string, CompilerFileResult> fileResults = new Dictionary<string, CompilerFileResult>();
ImportsFolders.Clear();
ImportsFolders.AddRange(Directory.GetDirectories(sourceFolder, "*.*", SearchOption.AllDirectories));
var tempPath = TemporaryManager.Default.CreateFolder();
foreach (var file in Directory.GetFiles(sourceFolder, "*.proto", SearchOption.AllDirectories))
{
foreach (var fileResult in CompileFile(file))
{
String targetFolder = Path.Combine(tempPath, fileResult.RelativePath);
String targetFile = Path.Combine(targetFolder, fileResult.Name);
Directory.CreateDirectory(targetFolder);
File.WriteAllText(targetFile, fileResult.Content);
fileResults.Add(targetFile, fileResult);
}
}
var result = CompileFolderDefault(tempPath, tempPath, fileResults);
tempPath.Delete();
logManager.Log(Path.GetFileName(sourceFolder) + "compiled!");
return OnPostProcessFolderCompilation(result);
}
/// <summary>
/// Compiles all files in the specified folder recursively using the default structure.
/// </summary>
/// <param name="rootFolder"></param>
/// <param name="sourceFolder">The source folder</param>
/// <returns>
/// Compilation result.
/// </returns>
private CompilerFolderResult CompileFolderDefault(string rootFolder, string sourceFolder, Dictionary<string, CompilerFileResult> fileResults)
{
List<ICompilerResult> currentFolderResults = new List<ICompilerResult>();
CompilerFolderResult currentFolder = new CompilerFolderResult(currentFolderResults, Language, sourceFolder, Path.GetFileName(sourceFolder));
foreach (String file in Directory.GetFiles(sourceFolder, "*.*"))
{
currentFolderResults.Add(fileResults[file]);
}
foreach (string folder in Directory.GetDirectories(sourceFolder))
{
currentFolderResults.Add(CompileFolderDefault(rootFolder, folder, fileResults));
}
return currentFolder;
}
/// <summary>
/// Override in order to manipulate the folder compilation result.
/// </summary>
/// <param name="result">The result.</param>
/// <returns></returns>
protected virtual CompilerFolderResult OnPostProcessFolderCompilation(CompilerFolderResult result)
{
return result;
}
/// <summary>
/// Gets the protobuf compiler CLI arguments (without input/output files!).
/// </summary>
/// <returns></returns>
protected abstract String GetProtoArguments();
/// <summary>
/// Gets the protobuf compiler CLI file name (override when using a compiler other than the default 'protoc.exe').
/// </summary>
/// <remarks>
/// The compiler program must be located in the compilers folder.
/// </remarks>
/// <returns></returns>
protected virtual String GetProtoCompilerName()
{
return "protoc.exe";
}
/// <summary>
/// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
/// </summary>
public void Dispose()
{
//TODO: Dispose...
}
}
}
|