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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Interop;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using Tango.SimulateTouch.UI.Native;
using System.Security.Cryptography;
using System.Threading;
namespace Tango.SimulateTouch.UI
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
private Point downPosition;
public MainWindow()
{
InitializeComponent();
TouchController.Init();
rect.TouchDown += Rect_TouchDown;
rect.TouchUp += Rect_TouchUp;
rect.TouchMove += Rect_TouchMove;
}
private void Rect_TouchDown(object sender, TouchEventArgs e)
{
downPosition = e.GetTouchPoint(rect).Position;
rect.Fill = Brushes.Blue;
}
private void Rect_TouchUp(object sender, TouchEventArgs e)
{
rect.Fill = Brushes.Red;
}
private void Rect_TouchMove(object sender, TouchEventArgs e)
{
var position = e.GetTouchPoint(rect).Position;
Canvas.SetLeft(rect, (Canvas.GetLeft(rect) + position.X) - downPosition.X);
Canvas.SetTop(rect, (Canvas.GetTop(rect) + position.Y) - downPosition.Y);
}
private void BtnStart_Click(object sender, RoutedEventArgs e)
{
Point rectPosition = rect.PointToScreen(new Point(0, 0));
Size rectSize = new Size(rect.ActualWidth, rect.ActualHeight);
Point lastDelta = new Point(0, 0);
bool completed = false;
Thread t = new Thread(() =>
{
TouchController.TouchDown((int)(rectPosition.X + rectSize.Width / 2), (int)(rectPosition.Y + rectSize.Height / 2)); //Touch the middle of the red rectangle.
Task.Factory.StartNew(() => //This is necessary to keep the touch session alive.
{
while (!completed)
{
TouchController.TouchMove((int)lastDelta.X, (int)lastDelta.Y);
Thread.Sleep(100);
}
});
Thread.Sleep(1000);
for (int i = 0; i < 51; i++) //Animate movement.
{
TouchController.TouchMove(i, i);
lastDelta = new Point(i, i);
Thread.Sleep(300);
}
completed = true;
TouchController.TouchUp(); //Complete the touch.
});
t.IsBackground = true;
t.Start();
}
}
}
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