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#ifndef BOBINKAUTH_H
#define BOBINKAUTH_H
#include <QObject>
#include <QOpcUaAuthenticationInformation>
#include <QQmlEngine>
class BobinkAuth : public QObject {
Q_OBJECT
QML_ELEMENT
Q_PROPERTY(AuthMode mode READ mode WRITE setMode NOTIFY modeChanged)
Q_PROPERTY(
QString username READ username WRITE setUsername NOTIFY usernameChanged)
Q_PROPERTY(
QString password READ password WRITE setPassword NOTIFY passwordChanged)
Q_PROPERTY(
QString certPath READ certPath WRITE setCertPath NOTIFY certPathChanged)
Q_PROPERTY(
QString keyPath READ keyPath WRITE setKeyPath NOTIFY keyPathChanged)
public:
enum AuthMode { Anonymous, UserPass, Certificate };
Q_ENUM(AuthMode)
explicit BobinkAuth(QObject *parent = nullptr);
AuthMode mode() const;
void setMode(AuthMode mode);
QString username() const;
void setUsername(const QString &username);
QString password() const;
void setPassword(const QString &password);
QString certPath() const;
void setCertPath(const QString &path);
QString keyPath() const;
void setKeyPath(const QString &path);
QOpcUaAuthenticationInformation toAuthenticationInformation() const;
signals:
void modeChanged();
void usernameChanged();
void passwordChanged();
void certPathChanged();
void keyPathChanged();
private:
AuthMode m_mode = Anonymous;
QString m_username;
QString m_password;
QString m_certPath;
QString m_keyPath;
};
#endif // BOBINKAUTH_H
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