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using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using Tango.Editors;
using Tango.BL.Entities;
using Tango.MachineStudio.Technician.TechItems;
using Tango.Core;

namespace Tango.MachineStudio.Technician.Editors
{
    [ContentProperty("InnerContent")]
    public partial class ValveElementEditor : ElementEditor
    {
        /// <summary>
        /// Initializes a new instance of the <see cref="ValveElementEditor"/> class.
        /// </summary>
        public ValveElementEditor()
            : base()
        {
            InitializeComponent();
        }

        /// <summary>
        /// Initializes a new instance of the <see cref="ValveElementEditor"/> class.
        /// </summary>
        /// <param name="frameworkElement">The framework element.</param>
        public ValveElementEditor(ValveItem valveItem)
            : this()
        {
            ValveItem = valveItem;
            DataContext = ValveItem;
        }

        /// <summary>
        /// Initializes a new instance of the <see cref="ValveElementEditor"/> class.
        /// </summary>
        /// <param name="frameworkElement">The framework element.</param>
        /// <param name="bounds">The bounds.</param>
        public ValveElementEditor(ValveItem valveItem, Rect bounds)
            : this(valveItem)
        {
            Left = bounds.Left;
            Top = bounds.Top;
            Width = bounds.Width;
            Height = bounds.Height;
        }

        private ValveItem _valveItem;

        public ValveItem ValveItem
        {
            get { return _valveItem; }
            set { _valveItem = value; RaisePropertyChanged(nameof(ValveItem)); }
        }


        /// <summary>
        /// Clones this instance.
        /// </summary>
        /// <returns></returns>
        public override IElementEditor Clone()
        {
            try
            {
                var clonedItem = ValveItem.Clone() as ValveItem;
                ValveElementEditor cloned = new ValveElementEditor(clonedItem);
                cloned.Top = Top;
                cloned.Left = Left;
                cloned.Width = Width;
                cloned.Height = Height;
                cloned.Angle = Angle;
                return cloned;
            }
            catch (Exception ex)
            {
                throw new InvalidOperationException("Could not clone this editor. You may have to create a custom editor and implement a custom Clone method.", ex);
            }
        }

        /// <summary>
        /// Gets the hosted element.
        /// </summary>
        [ParameterIgnore]
        public override Object HostedElement
        {
            get { return ValveItem; }
        }
    }
}